[Game National Assembly] Representative Lee Gae -ho, Game Culture Museum, no budget for budget

Grimbeard The establishment of the Game Culture Museum has not been reflected even for the second year.

Representative Lee Gaucho, a member of the National Assembly's Culture, Sports and Tourism Committee, said on the 13th, In the last 2020, the Ministry of Culture and Tourism promoted the construction of the Game Culture Museum, which gathered the industrial value and history of the game, but there was no progress since the related research service. He pointed out his willingness to establish the Cultural Museum.

At the time, the Ministry of Culture and Industry announced plans to build a game culture museum with a complex cultural space using games such as systematic collection, research, preservation, and exhibition, education, and gameplay. The service was estimated at 5,000 pylons and the project cost was about 50 billion in the metropolitan area.

Since then, the game industry and academia have been welcomed by the game industry and academia as the game is expected to improve the cultural status and raise awareness of the game.

However, the Korea Creative Content Agency, which is a partner agency under the Ministry of Culture, and Culture, was not reflected in the basic plan and feasibility research service of 200 million won, which was requested for budgeting in 2021, and 300 million won was not reflected in the 2022 budget. This year, I did not apply for budgeting next year.

Representative Lee Gaucho pointed out that We published a research service report for 100 million won, but it was a sloppy report that did not express the countless errors and comments on the facts.

Lee said, It was wrong from applying for a subsequent budget based on the poor research service data in the first place. The position of the Agency is in the position of the Agency.

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